Remoteevent Roblox. Learn how to create successful content on Roblox with comprehensive guides, code samples, reference, and tutorials. As a Roblox developer, it is currently impossible to send network messages over anything other than a reliable ordered channel.
Learn how to create successful content on Roblox with comprehensive guides, code samples, reference, and tutorials.
Whats the best way to keep exploiters from spam firing remotes on the server?
Question Why should I use a RemoteFunction if RemoteEvents do basically the exact same thing? Extra Just to know I have this right:
A RemoteEvent is designed to provide a one-way message between the server and clients, allowing Scripts to call code in LocalScripts and vice-versa.
A RemoteEvent object allows asynchronous, one-way communication across the client-server boundary. You can use it to send requests across the boundary without
Learn how to create successful content on Roblox with comprehensive guides, code samples, reference, and tutorials.
I've tried adding InvokeServer as a RemoteEvent into the ReplicatedStorage Folder path for it, but it still shows up the error. Script: local
you can do part.Touched:Connect(function(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then -- this will run on the server
As a Roblox developer, it is currently impossible to send network messages over anything other than a reliable ordered channel.
What do you want to achieve? I'd like a return some information from a dictionary via a RemoteEvent. What is the issue?